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Orange PI Win PLus - rest...
Forum: RetrOrangePi v4.3
Last Post: Oledjigames
11 hours ago
» Replies: 23
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New image/bugfix update -...
Forum: Retrostone2
Last Post: alexkidd
Yesterday, 01:27 PM
» Replies: 101
» Views: 3,136
Some Question and bug on ...
Forum: RetrOrangePi v4.3
Last Post: psygnosis
Yesterday, 10:35 AM
» Replies: 0
» Views: 20
Maximum SD Card size ?
Forum: Retrostone2
Last Post: MaxCH
Yesterday, 09:21 AM
» Replies: 9
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PSX Memory Card issue
Forum: Retrostone2
Last Post: Bebef
02-18-2020, 06:21 PM
» Replies: 2
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Crispy Doom and ECWolf
Forum: Retrostone2
Last Post: jukker
02-18-2020, 12:01 PM
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4.3 Full for Orange Pi On...
Forum: RetrOrangePi v4.3
Last Post: psygnosis
02-18-2020, 09:25 AM
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Orange Pi PC - reporting ...
Forum: RetrOrangePi v4.3
Last Post: PREngineer
02-18-2020, 05:04 AM
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Additional Controller Con...
Forum: Retrostone2
Last Post: alexkidd
02-17-2020, 05:45 PM
» Replies: 12
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Connecting to wifi
Forum: Retrostone2
Last Post: alexkidd
02-16-2020, 05:30 PM
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» Views: 385

  Some Question and bug on OPi1
Posted by: psygnosis - Yesterday, 10:35 AM - Forum: RetrOrangePi v4.3 - No Replies

So, here I come to some recap of the opi1 version of 4.3

There are some strange behaviour too:
- retroarch crash on assets.zip update (on extracting)
- Kodi as issue with python 3.0.0 dependancies. (xbmc.python, so you can't install many addons.
- by default PRIME hw render is on, but you can watch just a video without go forward or backward. If you stop a video and choose another one, you have black screen.
withouth prime hw, everything works but well, the quality is meh. (for 1080p videos), i try different render method but nothing works.maybe an issue with ffmpeg? i don't know.
- kodi 19 is really slow on estuary skin, I solve this a bit by uncheck some fancy things on the skin, but when you play a video and you put it on pause or stop, it cleary stay in background, and with only 512mb or ram, the menu became even more sloppy. I don't know if there is a way to closea video instead of keep it on background.
- quake doen't work with gamepad, only keyboard.
- tested the OPiPC version and it's even worst with video splashscreen sloppy. (this doen't happen on opi1 version)

I know that 512 are really to low for a system now days, I don't remember performance on 4.1 version, so I really don't know if it's a good idea to go back to 4.1 just to watch video. and play some very old games. I know that @alexkidd advice to not use 4.1 for the old kernel, but the system has so many issue that you spend more time on solve than on using it...maybe it's time to cut the support for the opi1? or maybe there are some trick that I don't know. for now, the only performance boost I've noticed, is by enabling swap.

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  Maximum SD Card size ?
Posted by: Kayno - 02-15-2020, 12:19 PM - Forum: Retrostone2 - Replies (9)


Is there any Software or hardware limit to the size of the SD card ?


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  Disable menu background music
Posted by: Bebef - 02-15-2020, 09:17 AM - Forum: Retrostone2 - Replies (1)

Hi everyone!

Maybe I missed this somewhere, but I'm looking for a way to disable the menu background music and couldn't find anything.

Any hints apprechiated  Smile


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  PSX Memory Card issue
Posted by: Bebef - 02-15-2020, 09:12 AM - Forum: Retrostone2 - Replies (2)

Hi everyone!

This is the first time I attempt emulating PSX, so maybe I'm missing something obvious here. If so, I'm sorry  Cry

The game itself (Re-Volt) loads, but then gets stuck at "Accessing Memory Card". A memory card save file is being created as well. However, nothing else happens.

Any thouhgts on this?


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Question Up to date list of what's not working?
Posted by: Bebef - 02-14-2020, 12:03 PM - Forum: Retrostone2 - Replies (2)

Hi everyone!

Is there a comprehensive list of what's not working for the moment that is kept up to date? I see some information here and there distributed over several threads but I'd rather have one list that contains the current state of "everything".

Do we have something like this?


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Question How to install OS to NAND on Pro-Edition?
Posted by: Bebef - 02-14-2020, 10:41 AM - Forum: Retrostone2 - Replies (1)

Hi everyone!

Not sure whether this is the right forum or 8BCraft would, so sorry if this is wrong here.

I got a Retrostone2 Pro-Edition. One of the pro features is the ability to install the OS to the onboard NAND flash. However, I have found no documentation about this. So, how do I install RetrOrangePi on the internal storage of the Retrostone2?



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  D-Pad Down event triggered permanently
Posted by: RocKordier - 02-14-2020, 07:41 AM - Forum: Retrostone2 - Replies (2)

Hey guys,
I'm very happy that I've received my new Retrostone2 yesterday, but I have a problem after several hours of playing. Maybe anyone have a small advice to fix this.

* I used the latest version of RetrOrangePi i think (RetrOrangePi_v4.3_Armbian_Retrostone2_bionic_dev_5.3.13_desktop_v2.img)
* I did not try to flash the image on the sd card again
* I did not edit any config files

For demonstration i've uploaded some short videos to WeTransfer https://we.tl/t-QR0zCMvlFC

Thx in advance

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  New image/bugfix update - FEB 13th
Posted by: alexkidd - 02-13-2020, 07:07 PM - Forum: Retrostone2 - Replies (101)

Hi guys,

There is a new image/bugfix update online.

CURRENT CHANGELOG - also includes first bugfix

- HDMI switch feature was added to RetroPie - RetrOrangePi menu
What does it do? It will disable LCD screen, enable HDMI output, change resolution to 1280x720, update retroarch and advmame configs and power off. If your screen remains black after boot, it's probably not 720p compatible. If you accidentally power on without an HDMI cable inserted, our script will enable LCD again and power off the unit, so next time you boot the Retrostone, screen will be alive again. 
NOTE: HDMI audio is still not available - development almost finished by community (OLIMEX) and should be merged in the next kernel update

- Amiga - new Amiberry binary
Beta testing proved this is a better performant version. Video here.

- Atari 800/5200 - [b]controller support[/b]
Following this great tutorial, it is now possible to map keyboard to controller buttons. Preliminary support, it should improve in upcoming updates and include other emulators.
Open Menu = L1 , Start = R1, Quit = L2, ESC = R2

- Commodore C64 
Updated controller mappings: Menu = Start, Enter = A, Space = B, R/S = X, Virtual Keyboard = L2

- Favorites/Last Played menu
Per request, favorites and recent roms menu was enabled by default. Enable 'Save Metadata on Exit' from Other Settings. Side effect: quitting EmulationStation and shutting down can take longer. Disable the option when not needed.

- New default theme - Pixel-metadata
Per request, should have a better balance between roms, images and description sections. You can revert back to your preferred one from UI Settings menu.

- Wifi disabled 
Per request, wifi is being disabled at EmulationStation startup. It's a better move so background music is not affected by stuttering. Enable it when you need from RetroPie - RetrOrangePi - Wifi menu.

- Retroarch menu
Retroarch menu fonts decreased a little to match screen as some options became hidden since last update

- Non working platforms 
Saturn, Jaguar and 3DO config files and roms folder removed from menus

How to update:

1. Connect your Retrostone to ethernet or wifi
2. Press Start - Quit - Quit EmulationStation
3. Download the update file: "wget http://retrorangepi.download/bugfix2.tar.gz
4. Uncompress the file: "sudo tar -zxvf bugfix2.tar.gz -C /"  (case sensitive)
5. Remove one unwanted package: "sudo apt-get remove xserver-xorg-input-joystick"
6. Turn off the unit: "sudo poweroff"
7. Turn on 

note: type commands without the double quotes 

If you want the full image , please head to the Readme 1st thread for the download link. Take some time to read the notes and instructions while your image downloads.

Thanks guys.


Enjoying RetrOrangePi? Buy a few beers!   [Image: biggrin.png]

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  Mame controls missing
Posted by: Mika73 - 02-13-2020, 05:02 PM - Forum: Retrostone2 - Replies (1)

TI did try add coin and player 1 start button to Mame and accidentally lost button where you get to Mame settings. How I can change mame buttons back to default? 

Does someone have Mame config file that could be copy to microsd that had controls/buttons ok?

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  Loads GBA rom, music plays, but screen returns to menu with music still playing
Posted by: psychwolf - 02-13-2020, 04:08 PM - Forum: Retrostone2 - Replies (5)

Hey, I upgraded to the recent bugfixes version via ethernet and the procedures recently posted (thanks for the console commands to do so!). 
I have been noticing the music isn't as distorted after the upgrade and it does seem much snappier on startup.

However, this may be unrelated to any recent upgrade - but I'm noticing a few of my GBA roms will load, and when it looks like they start, they return to the emulator menu. The weird thing is the music of the last game to fail or work (doesn't matter) will continue playing while I'm in the main menu or when the unit boots next. 

I've mostly been working through my Game Boy Advance collection, so this is where I've noticed it most - but also saw it happen on a few of the Amiga Roms, and SNES Roms I've loaded. I figured I'd check to see if Game Boy Advance is fully vetted and supported yet, since I ran with some of the more popular ones for GBA, including Zelda - Minish Cap and Super Mario Advance 4. Not to say all games fail, but maybe 10% of those I've tried in GBA so far. I have been enjoying Fire Emblem  Sacred Stones recently as an example of working ROM so you've got a positive example too. 

Update: Two more fails on start - minor games I'm sure we've all been dying to use: Hello Kitty Happy Party Pals (lol) and Inspector Gadget Advanced :-) . Hello Kitty didn't make it to the small splash screen indicating press a button to configure prior to booting. Inspector Gadget did, but then returned to the GBA rom selection menu right away. Since that's the last one I tried, the music persists now in the menu. Off to work now though, although maybe I'll let the music run through and rock out a bit to some polyphonic sounds while I make a lunch. Hope this helps troubleshoot a bit.

Update2: Okay it may be all GBA games, so something must happen that can upset even working roms at some point. I tried powering on Fire Emblem Sacred Stones just to confirm, and that also exhibited the weird case of returning to the main menu after trying to start it, so something has thrown the stability off a bit. I was able to play that one just fine a week ago, then I took the recent bugfix update and added more games, so those are the only recent changes I've done. I checked to make sure the battery wasn't low, since I rebooted and it couldn't stay on. But, with it plugged in and charging it's failing to start a few formerly working roms now, so I'm not sure what's up - possibly it needs to charge longer, but wanted to relay status before I head out.

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