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  Facebook....
Posted by: kill_us_Now - 01-25-2017, 10:24 PM - Forum: General Discussion - Replies (14)

Hi! guys, i think u are trying already but, could you try to redirect ppl to ask questions here? a lot of doubts are solved on facebook and its really hard to find anything there, btw where is the FAQ page/forum? Edit: ok nvm i found it at readme first!

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  Change buttons in emulators
Posted by: brnirons - 01-25-2017, 09:16 PM - Forum: Support area - Replies (2)

Can i change buttons assigned in an emulator, es. SNES?

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  Just a small suggestion/curiosity/rant?
Posted by: niabi - 01-25-2017, 05:43 PM - Forum: General Discussion - Replies (3)

Just a little thing I noticed, hopefully this doesn't rub the wrong way, I am just curious. 


I would much rather visit this forum for the news and such, I don't particularly like Facebook, but I noticed most of the current (official?) news for ROPI are only posted there, is there a reason why? for example, there is no official news on the 3.0.1 release, I understand is a small update, but it would still benefit those of us that try to use this forum as the source of news for the ROPI to know when there is a new version.

Angel

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Lightbulb Using an external RTC with Orange Pi
Posted by: moondeck - 01-24-2017, 06:46 PM - Forum: OrangePI DIY - Replies (4)

Here is a little "tutorial" (i hate that word) on using one of these cheap DS3231 internal-TCXO modules with Orange Pi (tested on my system, should be the same on Armbian or any other system)



You will need:
- A DS3231 module (like this one http://img.dxcdn.com/productimages/sku_222910_1.jpg) (actually, this should work with any Maxim Integrated RTC that has its address at 0x68)
- 4 female-female wires (your standard 2.54, or whatever you are comfortable with)
- An Orange Pi board (duh)
- Access to TTY on the board and access to root (Just open terminal if you are running X)


So, lets get to it.
First, connect the GND pin on your module to GND on your OPi's header (I've connected it to pin 9), then VCC to 3.3V on your board (pin 1 will do), then SDA and SCL to pin 3 and 5 respectively, then boot your board.
Now, log in as root (or use sudo if you like) connect to a network for NTP, make sure the time is right with the "date" command (just type it in and press enter, easy, right?)
Then, you type in this:


Code:
echo ds3231 0x68 > /sys/class/i2c-adapter/i2c-0/new_device


This tells the I2C subsystem that there is a device at address 0x68 on I2C bus 0, and it should use the ds1307 driver.
Next, you need to type in:

Code:
hwclock -f /dev/rtc1 -w



Since H3 has an internal RTC, just without a backup battery, the detected RTC on the I2C bus (the one you just connected) gets detected as rtc1, and not rtc0, thats why we need to tell hwclock (an utility for using the hardware clock) to use rtc1 instead.

Now that the RTC is set, you go and edit /etc/rc.local with:

Code:
nano /etc/rc.local


and insert these lines (before "exit 0"):
Code:
echo ds3231 0x68 > /sys/class/i2c-adapter/i2c-0/new_device
hwclock -f /dev/rtc1 -s


then save with "Ctrl-O", enter, and "Ctrl-X".


This tells our OPi to sync the clock at every boot, overriding the internal clock.
Congratulations, you have the RTC set up! Now your OPi will keep time even after a power cycle.


PS: If you dont have access to internet, or your NTP doesnt work, you can set the time manually with:

Code:
hwclock -f /dev/rtc1 --set --date="YYYY-MM-DD hour:minute"


For example:

Code:
hwclock -f /dev/rtc1 --set --date="2016-01-24 17:57"

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  GEMRB - resolution and screen placement
Posted by: zgoda - 01-24-2017, 11:45 AM - Forum: Support area - Replies (2)

I'm trying to run Infinity Engine games using gemRB engine from Ports. So far BG1 and BG2 are running fine, except for the screen placement. I've left default resolution 640x480 for both games in gemRB config files but the game screen is placed in top left corner instead of display center like on this video:





Ideally I would like to have higher resolutions where possible (BG2, Icewind Dale) or display resolution scaled down where not possible (BG1), but for now the placement is most annoying thing.

Any hints?

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Video NTSC in **** COMMODORE 64 BASIC V2 ****
Posted by: canadien - 01-23-2017, 10:17 PM - Forum: Support area - Replies (19)

Hi there!

While I find the experience quite good and enjoyable, the games with nonfixed and moving background will have some frame glitches when using the NTSC model setting. In the other hand, the PAL default setting will be stable but the colors wont be as vivid and attractive.

Is there any specific settings/tweak we should use with NTSC to improved stability?

[Image: commodore_2.png]

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  N64 performance in orangepi pc
Posted by: sergisat - 01-23-2017, 07:31 PM - Forum: Support area - Replies (2)

Hello, I have retrorangepi 2.5.2 in my orangepi pc.

I have problems in N64 games, plays slow and with very bad performance.

Is possible to change something to have better performance in Mario Tennis game and anothers?

Thanks in advance

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  Orange Pi lite and GPIO Problem
Posted by: pescara33 - 01-23-2017, 02:12 PM - Forum: Support area - No Replies

Hi i have a orange pi lite,i try this


://github.com/ericktarzia/GPIO_controller-for-retrorangepi

but after the installation i try with my button arcade on gpio pin but never working,if onyl work  5v with ground(make reset button)
i have used many button and switch but work only the reset button

Where is wrong?
thanks












://github.com/ericktarzia/GPIO_controller-for-retrorangepi

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  Resolution OPI +2 HDMI - DVI
Posted by: kaynemo - 01-23-2017, 01:27 PM - Forum: Support area - Replies (1)

Hi all,
It is absolutely imperative for me to have OPI+2 running over HDMI-DVI cable.

I managed to do that with little tweaks in script.bin

RetrOrangePI starts just fine and configures itself beautifully, however, when I switch to Openelec, I get to see the splash screen for OpenElec and that is it, Kodi, obviously starts in some other resolution which gives me just a few glittering lines over the monitor. I really need KODI to run, any solutions to forcing KODI to run in custom resolution ?

Much obliged.

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  GPIO support (included installer) 3.0.1
Posted by: brnirons - 01-23-2017, 07:30 AM - Forum: Hardware compatibility - Replies (1)

"GPIO support (included installer) 3.0.1", but arcade stick GPIO is supported or no? I have try it but nothing.
Thank u

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