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configure control for Virtua Striker 2
#1
Hello guys,

A few weeks ago I've been trying to configure the controls for Virtua Striker 2 from dreamcast and I have not been successful. I've tried using the reicast tool and I have not been able to make the analog or directional ones work. Is there no other solution to this?
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#2
Did you ever update RetrOrangePi from our menu? I added a reicast tweak a few weeks ago and tested Virtua Striker (don't remember if 1 or 2). It worked.
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#3
(02-08-2018, 05:51 PM)alexkidd Wrote: Did you ever update RetrOrangePi from our menu? I added a reicast tweak a few weeks ago and tested Virtua Striker (don't remember if 1 or 2). It worked.

updated by retrorange menu
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#4
i will test again later tonight
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#5




You need to use the reicast configuration in RetroPie-Setup , then remove the unwanted config file (that probably confuses the system) then run the configuration command.
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#6
which file do I need to remove and which directory?
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#7
watch the video
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#8
I watched the video and yet my arcade control does not work directional, I did all the steps of the video and I used the retropie-setup tool, I think something I must be doing wrong. My control is recognized in Reicast as "controller_DragonRiseInc.GenericUSBJoystick" and has this mapping:

[emulator]
mapping_name = DragonRise Inc.   Generic   USB  Joystick  
btn_escape = 296

[dreamcast]
btn_a = 290
btn_b = 289
btn_x = 291
btn_y = 288
btn_start = 297

[compat]
axis_dpad1_x = 0
axis_dpad1_x_inverted = no
axis_dpad1_y = 1
axis_dpad1_y_inverted = no
btn_trigger_left = 295
btn_trigger_right = 293
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#9
I dont have the same controller to reproduce the error, but you're definitely missing the analog bindings, check below.

pi@RetrOrangePi:/opt/retropie/configs/dreamcast/mappings$ cat controller_Xbox360WirelessReceiver.cfg
[emulator]
mapping_name = Xbox 360 Wireless Receiver
btn_escape = 294

[dreamcast]
btn_a = 289
btn_b = 288
btn_x = 291
btn_y = 290
btn_start = 295
btn_dpad1_left = 299
btn_dpad1_right = 300
btn_dpad1_up = 301
btn_dpad1_down = 302
axis_x = 0
axis_y = 1
axis_trigger_left = 2
axis_trigger_right = 5

[compat]
btn_trigger_left = 292
btn_trigger_right = 293
axis_dpad1_x = 3
axis_dpad1_y = 4
axis_x_inverted = no
axis_y_inverted = no
axis_trigger_left_inverted = no
axis_trigger_right_inverted = no
axis_dpad1_y_inverted = no
axis_dpad1_x_inverted = no
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#10
I use an arcade control and have no analog stick
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